Why we chose this prompt: Flappy Bird is small enough to build in one pass but unforgiving on feel. Gravity and flap impulse have to be tuned so it is playable, and the hitbox against the pipe gap has to be precise or the game is either trivial or impossible.
Build Flappy Bird with a pelican as the player. Standard rules: the pelican falls under gravity, space or click flaps it upward, and it must fly through gaps in pairs of pipes scrolling from the right. Touching a pipe, the ground or the top of the screen ends the game. Score one point per pipe passed. Show score and a game over screen.





















